A few weeks ago, our local posse of game make’n pals (Iowa Game-Dev Friendship Club. Seriously, that’s what we call it.) got together and had ourselves a game jam. Some people brought projects to work on and some started new ones for the Global Game Jam. Here are a few photos from the weekend:
Andres Reinot (8 Monkey Labs) brought a game he’s been working on. You control an astronaut and move around on a hex grid – imagine Minesweeper as an RTS game.
Paul Mungons, Ken Kopecky and I worked on Darwin or Lose; a game about evolution and ecosystems meant to look like a cladogram + subway map. We made it for the Global Game Jam theme extinction. We didn’t finish it, but the concept was interesting.
and Emmy taking a load off. You can see the rest of the jam photos here.