Prospect – Mockup

19 Apr

Evan Balster and I are making a prototype for a competition at our university. We’ve been calling it Prospect so far:

Prospect is a game featuring a lone pilot exploring the innards of a crystalline asteroid in search of minerals.  It soon becomes clear that the perils involved are much greater than expected, as are the riches to be had.  The player must improvise with the ship’s mining equipment (a pair of explosive drills and a lamp) for self-defense while keeping the ship powered and gathering as much material as possible. Good luck — you’ll need it.

We both really like the concept as well as the mood we’re trying to convey. We have more design plans in mind, but for now here’s a mockup.

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